Sunday, November 28, 2010

Moooooother!!!!!.....hydra that is

So i finally decided to spend an entire night dedicated to beating call of cthulu. Overall pretty amazing game. Good pacing, good story, good balance between action adventure and FPS, but utterly horrible ending and a completely broken stealth system, which actually really comes into play in the last level. the ending cut-scene could have been better, but it could have been worse, either way I'm happy with what they did. The final boss fight on the other hand is what pissed me off. Mother hydra sits in a temple. She sits through out the entire "boss fight" if you could call it that. More like a puzzle that involves some deep one enemies that you wouldn't have gotten unless you spent three hours figuring out, or in my case reading the walk through (i was minutes away from the final cut-scene i wanted to just beat this shit and find out what happens) You basically shoot a giant gong to possess one of hydra's deep one's she throws at you to jump up and hit a switch...yes you hear me. The final boss fight consists of flipping switches, then you zap the water you filled up in the temple by flipping the switches and literally one hit mother hydra. There you go, that's the final boss. Complete, utter, grade A horse shit. I was rendered speechless at the stupidity of it and the fact mother hydra was ONE SHOT by my high tech space gun i get right before hand (convenient) Needless to say i was sorely let down. My newest gaming endeavor though happens to be a similar game. "Amnesia" made by the same people who created penumbra (almost looks like the same engine as well) which was actually a fairly entertaining, slow and a tad annoying at times but overall entertaining survival horror game. So i shall keep you informed at the ensuing BS with that game once i start playing it.

Wednesday, November 17, 2010

what i'd do for a flare gun

After hours of frustration and amusement all at the same time i beat Alan wake. All i can say for the ending is, jesus fucking christ. I haven't had a story give me narrative blue balls this bad since the original hellsing series! Needless to say all those hours of toil just to progress the story to, well....nowhere! as fun as it was though and a pretty decent story all the way up to the end, i still feel like i wasted part of my life. Now that thats out of my system i can continue with my Borderlands spree. co-opping with my room mate. i swear for the 3rd play through watching a midget psycho exploding never gets old.

Sunday, November 14, 2010

batteries please

My friend's girl friend recently purchased an x-box and therefore has supplied me with potential games to  borrow from and more player to kick ass with. Upon hearing she had Alan Wake i immediately put in a request to borrow it. Iv heard a lot about it from some friends of mine, and the fucked up shit that ends up happening through out it. Upon playing it however, iv come to the conclusion that yes indeed is it fucked, i mean the amount of mind fuck that occurs through out the story of this game is incredible, but i cant help but find every corner of this game covered in the sticky love juices the writers produced over Steven king and Lovecraft, sure they're amazing writers but does the first words out of the narrators mouth need to be "Steven king?" i mean they aren't even subtle about it both are mentioned at least 50 times through out the game or at least referenced. that just set me off, but once i started receiving texts from a kidnapper "misspelling profanity at me" it just went too far. The combat in t his game is the most horrible thing iv seen in a third person action game. Sure the use the flashlight to destroy the darkness and the whole darkness as an enemy concept in general is actually really cool, but my god the dodge button really soon becomes your best friend, and unfortunately hes that retarded friend who follows you everywhere and ruins everything. When you have 7 baddies attacking you all at once with melee attacks and all you have is ranged attacks it ends up being a race to how many times you can click the dodge button in 10 seconds which by then your dead because you've dodged straight into an enemy appearing out of nowhere and oops it hurts to touch these guys. Its got me frustrated to the point i don't want to continue but christ if I'm not so close to beating it i have to finish it! its perfect the game plays itself out in episodes though considering i cant stand to play it more than one episode at a time before i fucking explode! by the way if your that guy in the northwest who decides to chuck random lithium batteries in the middle of the forest for no real reason, kudos to you buddy.

Thursday, November 4, 2010

The not so awaited return of...oh god out of ammo

Its been a while since iv posted on here, i haven't had too much time to do anything relative to this blog, but making a point to continue updating it.

I bought the game of the year edition of borderlands last week and immediately after purchased saw something that sent me into a fit of rage that didn't end until the next day. The game of the year edition comes with all the DLC including the newly released clap trap revolution DLC. The thing is though the game doesn't actually come with the DLC. Instead you get a 'voucher' to download them all from the PlayStation network store. A download i might add that took me a full day and a half with my shitty Internet. This as i mentioned at least 80 times that day, is a fucking outrage. if i had wanted to download all the DLC i would have oh i dunno...just downloaded all the DLC! ya sure maybe its cheaper buying it this way but i could have saved a trip to the store and a full day of RAGE!!!! not to mention there are people out there who still don't have an Internet connection, or one that wont take them a whole week to download it all. Other than that though its an amazing game. I played it through once on the PC a year ago, for about a month straight it was close to all i did. Borderlands had completely consumed my soul in the quest for golds, and now its happened all over again. on the exception of mind numbing homework and a break for an old PS1 classic silent hill 2. a absolutely beautiful game for the time. A superb example of how a survival....SURVIVAL horror game should be. unfortunately these days most developers focus  on the horror and even then its usually just gore and overplayed BOO! moments. More focus on the survival aspect gives you more of a sense of "oh shit! this shit can kill me in two hits i only have 4 bullets and one health pack and..OH GOD there are five more zombie things coming at me oh shit oh shit oh shit!!!" and not so much" "WHOAH..scary pop up monster ooOOooOO.....now lets shoot it to death with my near infinite ammo" this shitty gameplay mechanic needs to jump off a cliff and developers need to fall back on some more old school elements to refresh a stagnant horror genre. Anyways with that said and done its time to numb my brain some more then go snipe so skags!

CHEERS!