Sunday, November 28, 2010

Moooooother!!!!!.....hydra that is

So i finally decided to spend an entire night dedicated to beating call of cthulu. Overall pretty amazing game. Good pacing, good story, good balance between action adventure and FPS, but utterly horrible ending and a completely broken stealth system, which actually really comes into play in the last level. the ending cut-scene could have been better, but it could have been worse, either way I'm happy with what they did. The final boss fight on the other hand is what pissed me off. Mother hydra sits in a temple. She sits through out the entire "boss fight" if you could call it that. More like a puzzle that involves some deep one enemies that you wouldn't have gotten unless you spent three hours figuring out, or in my case reading the walk through (i was minutes away from the final cut-scene i wanted to just beat this shit and find out what happens) You basically shoot a giant gong to possess one of hydra's deep one's she throws at you to jump up and hit a switch...yes you hear me. The final boss fight consists of flipping switches, then you zap the water you filled up in the temple by flipping the switches and literally one hit mother hydra. There you go, that's the final boss. Complete, utter, grade A horse shit. I was rendered speechless at the stupidity of it and the fact mother hydra was ONE SHOT by my high tech space gun i get right before hand (convenient) Needless to say i was sorely let down. My newest gaming endeavor though happens to be a similar game. "Amnesia" made by the same people who created penumbra (almost looks like the same engine as well) which was actually a fairly entertaining, slow and a tad annoying at times but overall entertaining survival horror game. So i shall keep you informed at the ensuing BS with that game once i start playing it.

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